Developer’s RADIANGAMES announced on February 10 to start early access delivery of physical dismantling simulation game “ INSTRUMENTS OF DESTRUCTION ” on March 2. The corresponding platform is PC (STeam), and the game corresponds to the Japanese language display.
“Instruments of Destruction” is a simulation game that disassembles buildings using vehicles. Advanced destruction systems with physical operations are mounted, and buildings and other objects in the stage can be destroyed until it flutes. A realistic destruction representation that makes the beauty felt by advanced particle systems and the like is one of the features.
Vehicles used to destroy will create a player from 1. The editor has various parts that make up the structure of the vehicle, such as a steering seat, frame, and consolidated parts, and can be designed freely by combining them freely. Wheels and caterpillars for moving are also necessary. Moreover, parts for dismantling work are incorporated. There are various parts, such as huge iron balls and rotating saws, bulldozer blades.
And when your own vehicle is completed, it is the start of dismantling work on the island that is the stage. Each stage has a main sub-goal such as dismantling and fracture rate of a specific facility. The destructive target building has various architectural styles, and the bridge or tower may be targeted. Furthermore, the topography of the place where the target exists is also various.
On the stage, trying to adjust the vehicle’s design, it seems to repeat trial & error. For example, physical operation is also incorporated in the operation of the vehicle, and it does not work well if it is only necessary to properly attach the favorite parts. In the image above, although it is intended to move the arms and wander the iron ball, it is found that the iron ball does not swing or the weight is not enough so that the balance of the structure is bad, and the vehicle is not enough.
Whether you destroy it by any means is the player’s freedom, but it is required to properly design the structure of the vehicle to realize it. In addition, costs are set for parts to be used, and there is also a need to assemble a vehicle within the scope of a predetermined budget for each stage.
While promoting the game, new parts are unlocked and the variation of the vehicle that can be made is also increasing. Also, it is also possible to unlock the case that is the case where the main parts are used for the main parts. It is also good to refer to such finished vehicles, purchase and customize.
At the end of the early access delivery of this work, four types of game modes including sandbox mode are prepared, and 10 types of stages will be included. It is necessary to prepare 70 or more types of vehicles. And in progress of development, it is said to further add the islands, missions, vehicle parts, etc. which are stage. Also, the addition of editors such as structures and stages is also prioritized. It takes at least one year until the formal release.
“Instruments of Destruction” will be delivered on March 2 for PC (STeam). The game corresponds to the Japanese language display.